[UCLA-LUG] Followup to freaky X v.4 problem

Mark James Fasheh mfasheh
Mon, 1 May 2000 19:07:23 -0700


On Mon, May 01, 2000 at 06:22:02PM -0400, Matt Helsley wrote:
<snip>
> Well, I used XF4.0 for about 4 days then returned to 3.3.5 (yeah, I know
> 3.3.6 is out...). It seemed pretty good, but I returned to 3.3.5 when I
> thought it interfered with my ability to Quake III.
> 	My current fps is like 8fps using indirect glx on my Matrox G200
> at the lowest quality setting. Meanwhile the fps-o-meter under other
> (admittedly simpler) games is something like 22 fps (gltron for example).

Count yourself lucky, X seems to crash for almost all other (than Quake3)
openGL apps.  And the openGL screensavers flicker alot.  I really hope
NVIDIA does something about these problems, as well as remove the GPL'd
source from their kernel driver!

--------------
If we were meant to get up early, God would have created us with alarm clocks.

President, UCLA LUG
Mark James Fasheh <mfasheh@linux.ucla.edu>
http://www.exothermic.org