[UCLA-LUG] Followup to freaky X v.4 problem

Matt Helsley larva@lillith.mit.edu
Mon, 1 May 2000 18:22:02 -0400 (EDT)


On Fri, 28 Apr 2000, Mark James Fasheh wrote:
> hrm.  well, I _am_ having problems with X4.0...  Sawmill never seems to want
> to start up anymore, so I've been using E (ugh).  Anyone have *that*
> problem?  Anyways, I upgraded in order to grab the new drivers for my tnt2,
> and might I say that I've been gettting a good 40-45 fps in games like
> quake3!  Only problem is that my drivers aren't free(speech).  Needless to
> say, I won't be buying from nvidia anymore..
> 	--Mark
Well, I used XF4.0 for about 4 days then returned to 3.3.5 (yeah, I know
3.3.6 is out...). It seemed pretty good, but I returned to 3.3.5 when I
thought it interfered with my ability to Quake III.
	My current fps is like 8fps using indirect glx on my Matrox G200
at the lowest quality setting. Meanwhile the fps-o-meter under other
(admittedly simpler) games is something like 22 fps (gltron for example).
My maximum framerate on my Voodoo II was 23 fps on lowest quality
settings. Meanwhile my framerate at highest quality was 17.1 fps.

	Soon I will fix my utah-glx settings so that I can use direct
rendering... :?P
L8r.